Final month, Battlefield 6’s open beta on PC and consoles rapidly grew to become one of many most-played video games of 2025. However like several trendy sport hitting Xbox in 2025, BF6 is launching on each the Sequence X and the weaker Sequence S. And in keeping with the devs behind the sport, getting BF6 to run on the much less highly effective console was a “problem.”
Earlier this week, Kotaku sat down with two Battlefield 6 devs to debate the sport’s console ports, and I requested if the crew struggled whereas attempting to get such a giant and complex sport to run nicely on Xbox Sequence S. We’ve heard tales that the Sequence S can cause devs headaches. And regardless of Frostbite, BF6‘s engine, being very “scalable,” the Sequence S was nonetheless confirmed a tough beast to beat.
“I’ll say that the most important factor we did that was a problem for us was [dealing with the console’s limited] reminiscence,” defined Christian Buhl, technical director on Battlefield 6. “Xbox Sequence S does have much less reminiscence than even our mid-spec PC. And so there was a degree…Oh, I wish to say, like, 6 to 12 months in the past the place we type of realized that a number of our ranges had been crashing on Xbox Sequence S.”
Consequently, the crew targeted on “optimizing” reminiscence utilization in Battlefield 6. And these enhancements weren’t simply felt on Sequence S. Based on Buhl, this course of made the “entire sport higher and extra steady.” Nonetheless, the devs additionally labored on “particular optimizations” for Xbox Sequence S, too.
“We had been doing a lot testing…we had been gathering all this information,” defined Buhl. “As soon as we type of began working all our ranges by way of it, and had been in a position to see the place the issues had been, after a month or two, we had type of resolved all of our reminiscence points on Sequence S.”
Buhl says Battlefield 6 is now “tremendous strong” and “performant” on Xbox Sequence S and can run at a “easy 60 frames per second.” And footage of the game’s open beta running on Series S appears to again that up.
EA Received’t Speak About Battlefield 6 On Change 2
In fact, with Frostbite being so scalable and the studio working exhausting to make BF6 tremendous optimized, I wished to ask if, theoretically, the sport might run on a Change 2. The studio is even implementing gyro controls on PS5 and PS5 Professional to let gamers flick round rapidly or reload with the easy waggle of the gamepad.
Nonetheless, once I requested if it will be doable for Battlefield 6 and Frostbite to run on a Change 2 primarily based on the specs, an EA rep stepped in and reduce off Buhl proper as he started to say one thing.
“Sorry, I’ve to step in right here,” stated the EA rep. “We will’t speak something past, kind of, like, the consoles that Battlefield’s coming to, which is Xbox Sequence X/S and PS5, and PS5 Professional.”
In a while, when the crew was speaking about gyro controls, I introduced up how the Change 2 has glorious gyro sensors in its Pleasure-Con.
“Precisely, yeah,” was the response. So, no less than I can verify the devs engaged on Battlefield 6 assume the Change 2 has nice gyro controls. Past that, nothing.
I’m very excited to play Battlefield 6 as soon as it launches on October 10 on my PS5 Professional and high-end gaming PC. However not everybody has entry to these units, and a few gamers are gaming on the getting old and weaker Xbox Sequence S. So I’m blissful to listen to that the devs behind the sport labored so exhausting on optimizing it and ensuring all platforms get an ideal model of Battlefield 6. And hey, possibly Change 2 house owners will get their very own strong model of BF6 sooner or later?