Many Dragon Quest entries function a Vocation system, which is the equal of lessons inside Yuji Horii’s universe. Dragon Quest III was the primary title to introduce this mechanic, and its HD-2D remake just lately revisited it, even including a brand-new Vocation by no means seen earlier than.
The traditional Dragon Quest VII additionally featured Vocations, which gained expertise independently of a celebration member’s stage and taught new abilities at each rank up. Dragon Quest VII Reimagined hasn’t simply introduced these Vocations again, it has additionally optimized them and even launched a brand new mechanic known as Moonlight, which permits a personality to own two Vocations on the identical time.
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Though I really feel the sport takes a bit too lengthy to unlock Vocations – it took me about 15 hours – when you do, it is pure pleasure. At first, you’ll solely have entry to the newbie tiers, however when you grasp these, you achieve entry to middleman and, ultimately, superior roles.
This information will present you the conditions to unlock each Vocation in Dragon Quest VII Reimagined so you may optimize the method if you wish to create a balanced celebration to avoid wasting each isle on this planet.
Beginning Vocations
Dragon Quest VII Reimagined gave a bit extra depth to the beginning vocations. Now, you may observe the precise rank of every one and see which talents they be taught upon rating up.
The preliminary ones additionally function a Perk, a brand new mechanic added within the remake that features like a Restrict Break tied to your present Vocation. I’ll embody all of the beginning Vocations right here as nicely, despite the fact that you’ll seemingly have mastered them manner earlier than you attain Alltrades Abbey and purchase new Vocations.
Vocation | Perk | Abilities |
|---|---|---|
Fledgling Fisherman | Ocean’s Devotion – Every ally will neutralize the following assault that targes them. | Heal Buff Aqua Slash Hornpipe Squelch Oomphle Coral Grief Lifeboat |
Mini Mayoress | Shrewd Operator – See via enemy resistances, making elemental assaults simpler. | Frizz Dazzle Crack Sizz Bang Heal Fuddle Kerfrizz |
Inheritor Obvious | Royal Flush – Reduces defence whereas considerably growing assault energy and demanding hit likelihood. | Flame Slash Focus Energy Mens Sana Lightning Slash Helm Splitter Multislash Slicing Edge |
Wolf Boy | Born to be Wild – Causes the consumer to carry out two arbitrary actions per flip, earlier than tiring and falling asleep. | Aooo! Chomp Sic ‘Em Nap Name of the Wild |
Future’s Dancer | Good Lockstep – Permits a portion of the consumer’s constructive standing results to be handed on to a neighbouring ally. | Allure-Cha-Cha Dodgy Dance Kiss Me Lethal Decoy Dance Battle Dance Soothing Track Muscle Dance Pink Pirouette M-Pathy Fuddle Dance Demise Dance Kerplunk Dance |
Chevalier |
True Chivalry – Offers cowl for the ally with the bottom HP after which delivers a counter-attack. | Focus Energy Underpants Dance Blockenspiel Poof Assault Attacker Metallic Slash Multislash Undead Undoer Dragon Slash A Minimize Above Block & Counter |
Newbie Vocations
All Newbie Vocations will probably be accessible as quickly as you arrive on the Abbey and unlock the Vocation system. It’s via the mixture of two or extra of those beginning roles that you’ll ultimately unlock the Middleman ones.
Vocation |
Perk | Abilities |
|---|---|---|
Warrior | Artwork of Chivalry – Offers cowl for the ally with the bottom HP after which delivers a counter-attack. | Focus Energy Blockenspiel Assault Attacker Metallic Slash Multislash Undead Undoer Dragon Slash A Minimize Above |
Martial Artist | Crucial Stance – Undertake a supremely highly effective pose which ensures a important hit. | Clap Lure Leg Sweep Mens Sana Flying Knee Again Atcha Roundhouse Kick Focus Pocus Knuckle Sandwich |
Mage | Mage’s Rage – Ensures that all the consumer’s spells will land important hits for a number of turns. | Frizz Snooze Dazzle Bang Frizzle Sap Sizzle Kasap Drain Magic Blunt Growth Channel Anger Kafrizz |
Priest | Born Once more – Restores all allies’ HP, removes any standing illnesses and revives any unconscious allies with a 100% success charge. | Heal Squelch Woosh Buff Midheal Fizzle Crackle Swoosh Multiheal Benediction Zing Whack Grace of the Goddess |
Dancer | Tender Twostep – Permits a portion of the consumer’s constructive standing results to be handed on to a neighbouring ally. | Allure-Cha-Cha Dodge Dance Kiss Me Lethal Decoy Dance Battle Dance M-Pathy Muscle Dance Fuddle Dance Pink Pirouette |
Thief | Repeat Offender – Permits one other motion to be carried out each time a standing ailment is inflicted on an enemy. | Poisonous Dagger Klepto Clobber Crag Victimiser Kacrag Knumbing Knife Persecutter Craggle Murderer’s Stab |
Troubadour | Encore – A potent efficiency that briefly reduces all allies’ MP prices to 0. | Speed up Soothing Track Hymn of Air Starburst Throw Hymn of Mild Aria of Awakening Hymn of Hearth Hymn of Ice Divine Intervention Acceleratle Angel Track |
Sailor | Gritty Ditty – Considerably will increase all allies’ assault energy and agility. | Imply Sweep Tingle Physique Slam Coral Grief Helm Splitter Stomp Kamikazee Lightning |
Shepherd | Woolly Bullies – Summons a flock of sheep that can merrily take part with the consumer’s assaults. | Slumber Rumbaa Heal Ram Raid Reheal Woolly Blanket Remidheal Defuddle Nap Counting Sheep Remoreheal Lambpede |
Jester | Play the Idiot – Prat about to deftly dodge assaults from enemies who may also be simpler to impress into matches of laughter. | Hip Drop Pratfall Sobering Slap Decelerate One-Liner Mighty Martyr Deceleratle Joke’s On You Rib-Tickler Bizarre Whacker |
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We now arrive on the Middleman Vocations, which include particular circumstances for unlocking. In brief, you could grasp a selected mixture of Newbie Vocations to entry these.
Vocation | Perk | Abilities | Learn how to Unlock |
|---|---|---|---|
Gladiator | Flashback – Abandons all makes an attempt at defence to be able to dramatically improve the ability of bodily assaults. | Blind Man’s Biff Mercurial Slash Slicing Edge Falcon Slash Double-Edged Slash Boulder Toss Punch in a Pinch Unbridled Blade | Grasp Warrior and Martial Artist |
Armamentalist | Elementary – Makes use of a mastery of the weather to considerably improve elemental assault energy and elemental resistance. | Flame Slash Gust Slash Kasizz Oomph Miracle Slash Magic Barrier Double Jeopardy Kacrack Bounce Flamesplitter Kasizzle Crushed Ice | Grasp Warrior and Mage |
Sage | Twocus Pocus – Permits spells which might be solid to additionally unleash echoes of themselves. | Squelch Insulatle Midheal Kaswoosh Moreheal Kabuff Kazing Thwack Kaboom Fullheal Caster Sugar Kaswooshle Magic Burst | Grasp Mage and Priest |
Luminary | Showtime! – Makes it simpler for all allies apart from the consumer to get labored up. | Grand Stand Harvest Moon Go the Torch Snap, Crackle, Poof Oomph Hustle Dance Have a Ball Gold Rush Miracle Moon | Grasp Dancer, Troubadour and Jester |
Pirate | Deck the Swabs – Boosts assault energy and defence with each assault that’s unleashed and likewise restores HP as well. | Energy Throw Hatchet Man Tornado Fists Scrap Mettle Maelstrom Axes of Evil Blast It All Parallax | Grasp Thief and Sailor |
Paladin | Knight Watch – Adopts a knightly stance that reduces harm taken whereas growing the probability of blocking assaults to its absolute most. | Kabuff Wind Sickles Midheal Squelch Forbearance Immense Defence Miracle Protect Skinny Air Multiheal Zing Defending Champion Kerplunk Pearly Gates | Grasp Monk and Priest |
Monster Grasp |
Constructive Reinforcement – Makes it extra seemingly {that a} highly effective monster will reply the decision when performing a summon. | Summon Slime Animal Magnetism Zam Dazzle Summon Zombie Zammle Sow Chaos Summon Beast Kazam Summon Dragon | Grasp Thief and Shepherd |
Superior Vocations
There are solely three Superior Vocations in Dragon Quest VII Reimagined, and as you may think, they’re all very a lot definitely worth the effort. It takes some time to unlock them, even if you’re targeted solely on that objective. That is really a great factor, because it provides you a transparent goal whilst you make investments hours upon hours rescuing islands.
Pay shut consideration to the wording for the Hero unlocking circumstances. Do not be a dum-dum like me and suppose you could grasp all six earlier vocations. You solely must grasp three out of the next: Gladiator, Paladin, Sage, Luminary, Armamentalist, or Monster Masher.
Vocation | Perk | Abilities |
Learn how to Unlock |
|---|---|---|---|
Champion | Divide – Creates a pair of doppelgangers of the consumer, making certain that the following attacking skill hits with thrice the manpower! | Hand of God Breezeblocker Brightsplitter Multifists Counter Wait Deadly Flash Massive Banga Blade of Final Energy | Grasp Gladiator and Paladin |
Druid | That Particular Summon – Summons a robust spirit at first of every flip for the following 4 turns. | Pyre o’ Hearth Magma Blast Lightning Storm Kafrizzle Sage’s Breath Kacrackle Omniheal Kaboomle Frizz Cracker | Grasp two of those Vocations: Sage, Luminary or Pirate |
Hero |
Mark of the Hero – Permits the consumer to carry out particular talents which might be off-limits to anybody however true heroes. | Kaclang Kabuff Zap Poof Gigaslash Multiheal Sword Dance Kazing Kazap Disruptive Wave Gigagash | Grasp three of those Vocations: Gladiator, Paladin, Armamentalist, Sage, Luminary, Pirate or Monster Grasp |
What are the Greatest Vocations in Dragon Quest VII Reimagined?
The remake additionally introduced a symbolic change to the Vocation system. Within the authentic sport, characters stored each talent discovered from Newbie Vocations, whereas Middleman and Superior abilities had been solely usable if that particular class was outfitted.
In this remake, you do not maintain the talents of any Vocation as soon as you modify it. To compensate, we now have the brand new Moonlight function, which lets a personality assume two Vocations concurrently to increase their customization potential.
Monster Vocations have additionally been eliminated in Dragon Quest VII Reimagined, with Monster Hearts being transformed into rewards for looking Vicious Monsters.
So, what are one of the best Vocations and combos in Dragon Quest VII Reimagined? In my expertise, it relies upon closely in your celebration composition and a number of other different elements. I usually prefer to construct a gaggle the place two characters are aggressively offensive and the opposite two act as assist to maintain everybody buffed or healed.
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As you may see from the picture above, I stored a lot of my characters within the Hero Vocation as a result of, apart from having heavy-hitting abilities like Gigagash, it additionally possesses Multiheal and Kazing, making it a top-tier assist function. There may be nothing extra irritating than a Zing failing on the worst potential second.
When it comes to Moonlight, I most popular selecting Vocations whose Perks made essentially the most sense for the scenario. I do know it seems bizarre to see the protagonist as a Fledgling Fisherman, however its Vocational Perk is extraordinarily helpful in opposition to sure boss battles because it protects all celebration members from an assault.
Maribel was a Druid, which has one of the best spells within the sport, Moonlighting as a Mage, as a result of the Mage’s Perk ensures spells’ important hits. Since she was outfitted with the Clawcerer Coronary heart, which makes important spells 50% simpler, as soon as Maribel received labored up, each spell smelled like a victory.
Finally, talking as somebody who killed each superboss however did not discover each single construct, I really feel the Superior Vocations are the simplest to construct round. They naturally possess the strongest talents within the sport, but you may nonetheless make the most of Perks from earlier Vocations to maximise your combos.
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- Launched
-
February 5, 2026
- ESRB
-
Everybody 10+ / Comedian Mischief, Fantasy Violence, Delicate Blood, Delicate Language, Delicate Suggestive Themes, Use of Alcohol
- Writer(s)
-
Sq. Enix

