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    Home - Gaming - 10 PS2 Video games That Formed Trendy Gaming Extra Than Gamers Realized
    Gaming

    10 PS2 Video games That Formed Trendy Gaming Extra Than Gamers Realized

    Naveed AhmadBy Naveed AhmadFebruary 11, 2026No Comments13 Mins Read
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    It’s no secret that the PlayStation 2 was the jackpot winner of the sixth console era. It had a borderline flawless intersection of {powerful} {hardware} and each first- and third-party assist; all of the video games you wished, introduced in the most effective capability obtainable on the time. Whereas it wouldn’t be truthful to undersell the {hardware} in that equation, although, I don’t assume it could be hyperbolic to say that the video games had been pulling nearly all of the burden.

    12 Greatest PS2 Sequels

    Proving the unique wasn’t only a fluke.

    The PS2’s library was a trademark of the brand new millennium, new sorts of video games for brand spanking new sorts of audiences, with novel engines and graphical capabilities permitting builders to actually begin flexing their artistic muscle groups. It was throughout this landmark period that many explicit video games had been launched, every not solely being very profitable in their very own proper, however serving as tentpoles for the titles and genres that may observe them. Certainly, with out the PS2 library and these video games, the face of the gaming business right now would look very, very totally different.

    10

    Gran Turismo 3: A-Spec

    A Increased Commonplace in Actual Racing

    Gran Turismo 3 gameplay

    Racing, as a style of sport, has existed since practically the start, albeit to various levels of high quality. Clearly, one thing just like the Atari 2600 couldn’t replicate the sensation of driving an precise race automotive, and even up till the fifth era, issues had been nonetheless a bit of shaky in that regard. With the sixth era and PS2, although, actual racing video games lastly began to interrupt the proverbial velocity barrier, beginning with Gran Turismo 3: A-Spec.

    The third installment in Sony’s seminal real-racing sequence that began on the PS1, Gran Turismo 3 pulled out all of the stops to actually, really notice the idea of simulated race automotive driving. The essential gameplay was roughly the identical as its predecessors, however each facet was fine-tuned to extra precisely mirror life like racing, from the methods each automotive dealt with to the contours of every observe, together with each fast circuits and lengthy endurance races.

    In a time when the racing style was beginning to grow to be extra synonymous with get together kart racers like Mario Kart, Gran Turismo 3 helped actual racing stand its floor and correctly present the attraction of professional-grade simulated driving. The sport completely killed it in gross sales, and the Gran Turismo sequence continues to be giving the likes of Mario Kart a run for its cash right now.

    9

    Spider-Man 2 (2004)

    Swinging right into a New Age

    Spider-Man 2 2004 Spider-Man

    It might appear unusual to have a licensed film online game on an inventory like this. Certainly, the overwhelming majority of licensed video games, particularly across the early 2000s, had been less-than-stellar to place it charitably. Nevertheless, there have been some shining diamonds within the tough, and considered one of them got here to us courtesy of the online game adaptation of Sam Raimi’s second Spider-Man movie.

    In broad strokes, Spider-Man 2 wasn’t the best sport ever made. Its mission construction was repetitive, the fight wasn’t notably attention-grabbing, and the bits that weren’t pulled immediately from the movie felt a bit shoehorned. Nevertheless, the sport did have a really explicit secret sauce: its open world, and the means by which you traverse it. Spider-Man 2 had a remarkably devoted and expansive recreation of Manhattan, which you traveled by means of utilizing essentially the most responsive and intuitive web-swinging any Spider-Man sport had ever utilized on the time.

    Even when the most important beats and aspect missions of the sport had been sort of no matter, the sheer exhilarating pleasure that accompanied swinging about by means of New York stored gamers firmly planted of their seats. I’d go so far as to say that, had this sport not set the usual, we wouldn’t have had the wonderful web-swinging we received in Insomniac’s Spider-Man video games, to not point out different movement-focused open-world video games.

    8

    Satan Might Cry

    The Beginning of Character-Motion

    Devil May Cry Dante

    Right here’s a basic story from the annals of gaming historical past: when Hideki Kamiya and Shinji Mikami had been prototyping builds for Resident Evil 4, considered one of their ideas had a superhuman protagonist battling monstrous entities with nothing however his naked arms, deftly dodging assaults and countering stylishly. Sadly, this idea didn’t actually jibe with Resident Evil’s horror features, however somewhat than scrapping it, Mikami instructed Kamiya to show it into its personal factor. Thus, Satan Might Cry was born.

    The unique Satan Might Cry was the progenitor of the character-action sub-genre, or “spectacle fighter” as it’s generally identified. Clearly, action-focused hack-and-slash video games had been nothing notably new at this level, however Satan Might Cry was a bit of totally different. Satan Might Cry wasn’t nearly mindlessly pummeling monsters, it was about doing it with type, increase huge combos with out letting your foes lay a single claw on you.

    With the creation of the character-action template, similar games would gradually crop up over the next years and generations, many additionally from Kamiya, some from those that labored with him, and a few from these impressed by Satan Might Cry. It was a distinct segment style, and nonetheless sort of is, however it’s a strong, distinctive area of interest.

    7

    Shadow of the Colossus

    The Intersection of Scope and Affect

    Shadow of the Colossus gameplay

    Each new era of console wants its large-scope video games to actually showcase the brand new {hardware}. The PS2 definitely wasn’t spoiling for large-scope video games, however there was one title amongst the gang that was a bit of totally different, one which rigorously thought-about the applying of mentioned scope alongside the burden of its gameplay and narrative impacts. That title was Shadow of the Colossus.

    Shadow of the Colossus has been praised for many years as a real murals in playable type, and it’s straightforward to see why. Its map is very large, but in addition largely barren. A big portion of the sport consists of quietly using your horse by means of these barren landscapes, regularly zeroing in on the Colossi you’re searching. If you really discovered one, that’s when issues kicked into excessive gear, as these huge, monolithic creatures pushed the PS2 to the bounds of what it was able to to render their sheer, horrible majesty.

    Shadow of the Colossus captured the hearts and minds of a era, displaying us all {that a} large sport doesn’t essentially should be jam-packed with stuff to do. The map informs the setting and journey, and its exceptional scope has set the stage for related quietly putting titles like Journey or The Legend of Zelda: Breath of the Wild.

    6

    Persona 3

    Type and Substance

    Persona 3 combat gameplay

    The Megami Tensei franchise has been round for the reason that late 80s, however most of its fanbase was over in Japan. The video games did come westward, however they had been fairly area of interest, even the franchise’s many spin-offs that modified up the setting and tone. A type of spin-offs was the unique Persona, which got here and went on PS1 with little western fanfare, to the purpose its second sport didn’t even come west. Arguably, the sport that basically began turning heads the world over was Persona 3.

    Persona 3 was a serious departure from each the earlier Persona video games and MegaTen at giant, primarily by incorporating your character’s social life into the turn-based RPG components. The sport ran on a hard and fast calendar, with solely a lot time in a day for both socializing or dungeon-crawling, which inspired you to rigorously handle your time. It was additionally a really visually-appealing sport, with Atlus actually beginning to beef up its UI efforts.

    Persona 3 was a smash hit, and laid the groundwork for the even higher Persona 4, in addition to one of the influential JRPGs of the trendy age, Persona 5. Builders throughout the board are nonetheless making an attempt to seize the distinctive dual-world vibes that Persona 3 first dropped at us.

    5

    Ultimate Fantasy X

    A New Commonplace of JRPG Presentation

    Final Fantasy X gameplay

    A part of what actually put the unique PlayStation on the map was the discharge of Ultimate Fantasy VII, the primary 3D sport within the sequence. It was fairly the spectacle for its time, and subsequent video games on the PS1 every managed to up the ante in presentation. With the PS2, although, Ultimate Fantasy may break all types of latest visible boundaries, beginning with the tenth mainline entry.

    Ultimate Fantasy X adopted an identical presentational trajectory to its predecessors, interspersing full, pre-rendered cutscenes with in-engine character dialogue. The plain distinction is that higher {hardware} allowed for a lot extra elaborate cases of each; the pre-rendered cutscenes had been cinematic in high quality, and the in-engine stuff had each dynamic digicam angles and fully-voiced characters, versus silent characters milling about on pre-rendered backgrounds.

    The Grand Final Fantasy 10 Unification Theory

    The Grand Ultimate Fantasy 10 Unification Principle, or How FF7, FF10 and The Spirits Inside May Be The Similar Universe

    Every Ultimate Fantasy sport takes place inside its personal universe. Or does it?

    Whereas there could be loads of lower-tech Ultimate Fantasy video games launched round this time and in subsequent years, Ultimate Fantasy X confirmed that Sq. wasn’t enjoying round when it got here to the mainline sequence. This dedication to presentational excellence would proceed into the next video games and effectively into the trendy day, with every entry persevering with to push the envelope.

    4

    Silent Hill 2

    A Hallmark of Japanese Horror

    Silent Hill 2 James monster

    Resident Evil’s success as a horror sport was plain, however it was a really western-tinged idea of horror, with its larger emphasis on weapons and motion. The subtler taste of Japanese horror was quietly cooking abroad throughout this era, offering a quick pattern to the States with the unique Silent Hill. It was Silent Hill 2, although, that made us begin craving extra.

    Silent Hill 2’s tackle horror was quiet, oppressive, and psychological. You might battle the monsters for those who wanted to, however you had been all the time overmatched, and all the time prone to assault when wandering the foggy streets. To paraphrase a greater author than myself, Silent Hill 2’s expertise is akin to being trapped in an enclosed area with an omnipotent, malevolent entity that hates you in a really visceral, private approach, and the pure terror that arises from such a state of affairs.

    Whereas Konami’s personal remedy of Silent Hill as a franchise within the following years was a bit… checkered, the success of Silent Hill 2 did assist pave the way in which for a mess of subtler horror video games, people who actually drove dwelling the helpless feeling of their oppressive locales. Fortunately, Konami itself has additionally began studying its lesson, returning to its roots with video games just like the Silent Hill 2 remake and Silent Hill f.

    3

    God of Struggle

    Brutal, Unfettered Motion

    God of War PS2 gameplay

    When the sixth era rolled round, avid gamers had been getting into their teen and grownup years. There had been loads of hack-and-slash motion video games within the previous era, together with 3D ones, however with out sounding like an excessive amount of of an edgelord, these video games didn’t actually have the violence of the style all the way down to a science. That’s when the unique God of Struggle confirmed as much as train us a lesson.

    The unique 2005 God of Struggle was an motion platformer somewhat in contrast to people who had come earlier than it. It was brutal, it was bloody, and it didn’t care what you considered all that. It was essentially the most severed heads gaming had seen since Mortal Kombat, and the mother and father didn’t take care of it. Placing apart any cultural outrage, although, it was an motion sport wholly dedicated to its motif, with each its gameplay and presentation laser-designed to actually spotlight all of its highest-impact moments.

    God of Struggle’s success impressed a complete era of similarly-gory motion hack-and-slash video games, a minimum of till the novelty of ultraviolence began to put on off a bit. Paradoxically, it was then that the sequence’ revival in 2018, with a calmer, much less violence-prone Kratos, was completely poised to recapture an viewers that had grown up alongside it.

    2

    Resident Evil 4

    The Harbinger of Motion-Horror

    Resident Evil 4 Leon kick

    The unique Resident Evil actually popularized the survival horror style, giving correct type to an idea that considerably lacked a particular state of being prior. Its subsequent video games all adopted the identical components, roughly, however when it got here time for Resident Evil 4, Capcom determined it was time to get a bit of extra revolutionary, ditching the fastened digicam and rushing up the tempo.

    As I discussed earlier than, Satan Might Cry was one of many first prototypes of Resident Evil 4, and you may nonetheless sort of see the DNA in it. In comparison with its predecessors, Resident Evil 4’s over-the-shoulder digicam, quick-time occasions, and huge, outside maps made the sport really feel each bigger in scope and much more in-your-face. Whether or not or not it was as scary is a matter of opinion, however it was positively distinctive, to not point out enjoyable sufficient that you possibly can play it by means of a number of occasions earlier than getting bored with it.

    Resident Evil 4 was an absolute game-changer, bringing concerning the action-horror increase of the mid-to-late 2000s, resulting in different glorious video games like Useless House. Additionally, earlier than anybody “um, actuallys” me, sure, I do know Resident Evil 4 was initially a GameCube-exclusive earlier than being ported to the PS2. That doesn’t change its affect, and actually, being adequate to flee an exclusivity deal is sort of an achievement in itself.

    1

    Grand Theft Auto 3

    What a Sandbox May Actually Do

    Grand Theft Auto 3 gameplay

    Previous to the 2000s, the Grand Theft Auto sequence appeared completely nothing prefer it does right now. They had been level-based, top-down motion video games with a larger emphasis on arcade-style driving. The primary two video games had been enjoyable sufficient, however nothing notably noteworthy. It was the discharge of Grand Theft Auto 3 in 2001 that basically, really cemented the sequence not simply as an all-timer, however because the one to beat when it got here to open-world sandboxes.

    Grand Theft Auto 3 all however utterly ditched the framework of its predecessors; no extra ranges, no extra top-down view. Now, it was a fully-realized 3D world that you possibly can run or drive by means of at your leisure, both following the primary missions for the story or getting wrapped up in all method of aspect shenanigans. If you happen to wished to be an absolute degenerate, working your automotive over pedestrians on the sidewalk with an SMG blasting out the window, you possibly can try this for so long as you darn-well happy, in-game cops however.

    Grand Theft Auto 3 opened the proverbial floodgates of open-world video games, with subsequent generations seeing different builders not solely making an attempt to one-up the sequence when it comes to crime-focused metropolis sandboxes, however all types of open-worlds filled with aspect missions and actions. Grand Theft Auto 3 confirmed us simply how massive a sport’s world may get, and it’s solely gotten greater.

    PS2 games

    10 PS2 Video games That By no means Bought Remastered, however Desperately Deserve One

    There are such a lot of glorious PS2 video games that need to return with the remaster remedy.



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